
In Beta 5b with large battlefields it became:Ħ-7-8 speed = can't reach other side and 8 only with 2 perks Previously on small battlefields it worked like this:Ħ speed = reaches other side with 2 perks (hard) The problem was that offensive creatures with 6,7 or 8 speed have become very similar, causing mostly the faster upgrades to become weaker compared to the slower one (that was buffed in another area). (credits: ThGryphn)Īfter release of Beta5b a lot of feedback was provided on the balance on new larger battlefields and some issues were overlooked and have been fixed in this version. A makeover of our old package of reshade settings has been updated to work with the latest version and offers much better performance with Adaptive sharpening, MXAO and SMAA. (If you don't want a discord account, you can still move in as guest, grab what you need and leave)ģ. These maps are checked for bugs and compatibility issues with the mod. The start of a H55 compatible maps database on discord, currently containing 19 maps with the intention to expand it over time. Download the mod and also the Manual was updated right away.Ģ. The Beta 6 upload with fixes and balance improvements for larger battlefields. Since a substantial amount of balance changes was also discussed and implemented forthe new larger standard battlefield size of 14x12, the new release is already named Beta 6.ġ. Our beta 5 release was a technically complicated one, so some bugs were almost unavoidable,īut thanks to the community's swift input and feedback we have been able to sort them out very quickly.
